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CG Lighting & Post-Process & Rendering

78 Pins
 3y
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Sci-Fi Scene in UE4: post-process
Post-Processing in UE4 for a neon scene by Junliang Zhang
Cel-Shaded Scene in UE4: Post-Process

UE4 Post-Processing

4 Pins
Creating an Old Classroom in UE4: Lighting
Making a Steampunk Lab in UE4: Lighting
Building a Safe House with UE4 & Substance: Lighting

UE4 Lighting

27 Pins
Vehicle by Manish Rawat: Rendering in Marmoset Toolbag
3D Cel-Shaded Teapot House by Kassondra Krahn: Rendering Settings
James Chan did a breakdown of his realistic character Biker Girl made during CGMA course Next Gen Character Creation led by Adam Skutt: hair, skin texture, materials, clothes, rendering, and more.

Rendering

3 Pins
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Afterlight: Lighting Afterlight, Game Development, Cosmos