Cut the rope. Created by: ZeptoLab. The purpose of the game is to cut the rope that is hanging with a candy to feed the frog. What the game is teaching is to be precise and think before doing something because to cut the rope you need to think if it will work or not, if not, you lose. subject area: physics. topic: 4 strategy: 6 coordination: 3 teamwork:  0 thinking: 6 story: 2

Store from ZeptoLabs: Cut the Rope and Cut the Rope Experiments.

Pokemon Go-Created by: John Hanke The purpose of the game is to go around the city while you look and catch for the pokemos that could appear to you.  The game is teaching to go out of your house and do exercise through a game everyone could get exited.  The game teaches this by telling you for example that if you walk 5 miles you will get a surprise from an egg you incubate in the game.   subject area: sports 1. Topic:4  2. stratergy:2 3. coordination:5 4. teamwork:0  5. thinking:1 6…

Pokemon go is a game that you can walk and in some way do exercise at the same time. This game is about catching pokemons at diferent parts on the city and when you catch them you can keep them or evolution them.

Minion Rush. created by:Gameloft. The purpose of the game is to guide a minion through a road while it runs, to catch all of the bananas, with the difficultyto avoid obstacles that appear in the path. It teaches to be precise and react fast to things. The game is teaching you this by leaving you with the decision of what path will be the best to win and catch more bananas without crashing with the obstacles. subject area: physics. 1:1 2:5 3:5 4:0 5:6 7:4

Minion Rush. created by:Gameloft. The purpose of the game is to guide a minion through a road while it runs, to catch all of the bananas, with the difficultyto avoid obstacles that appear in the path. It teaches to be precise and react fast to things. The game is teaching you this by leaving you with the decision of what path will be the best to win and catch more bananas without crashing with the obstacles. subject area: physics. 1:1 2:5 3:5 4:0 5:6 7:4

PACMAN created by:  Toru Iwatani. The purpose of the game is to controll the yellow circle to eat pellets through the maze without being eated by ghosts. The game is teaching you to think and act fast. It teaches you by putting you in a situation in which you are surrounded by ghosts and still you need to find a path in the maze to eat the pellets and win. Subject area: math. topic: 1 strategy: 6 coordination: 4 teamwork: 0 thinking: 6 story: 0

Pac-Man (game)

Pac-Man (originally known as Puck Man in Japan) is the initial game in the Pac-Man series.

preguntados. created by: Máximo Cavezzani. The purpose of the game is to choose a theme and you answer questions aboput that in a certain time. The game gives you different options. The game is teaching you by asking you basic questions of life and if you dont know them, you could learn. subject area: social, biology, history, science. topic: 7 strategy: 0 coordination: 0 teamwork: 0 thinking: 7 story: 0

preguntados. created by: Máximo Cavezzani. The purpose of the game is to choose a theme and you answer questions aboput that in a certain time. The game gives you different options. The game is teaching you by asking you basic questions of life and if you dont know them, you could learn. subject area: social, biology, history, science. topic: 7 strategy: 0 coordination: 0 teamwork: 0 thinking: 7 story: 0

Rolling Sky. created by: Cheetah games The purpose of the game is to scroll the ball through a difficult path. The game is teaching coordination and strategy. It teaches you this by pushing the boundaries of your speed and reaction while changing your road and making it more difficult. subject: fisics topic: 2 strategy: 4 coordination: 7 teamwork: 0 thinking: 1 story: 0.1

Rolling Sky By Turbo Chilli Pty Ltd Rolling Sky is the ultimate 'one more try' reaction game. Drag left and right to avoid obstacles and stay on the track to.


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