Sensory Deprivation

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Haus Rucker Co., Oasis no. 7, installed at documenta 5, Kassel, Germany, 1972 Architecture, Pavilion, Pavillion, Haus, Architect, Architecture Design, Interior Architecture, Arquitetura, Temporary Architecture
THE WISDOM OF MANY
Haus Rucker Co., Oasis no. 7, installed at documenta 5, Kassel, Germany, 1972
Inventions, Masters, Design, Brighton, Playground, Installation Art, Eden Project
blow me: inflatable art, architecture and design
Oasis 7 de Haus-Rucker-Co  A la altura del segundo piso del frontis del museo sobresale una burbuja transparente: En Oasis N° 7 de Haus-Rucker-Co, los visitantes del museo pueden transformarse por algunos minutos en habitantes de la cápsula. La comunidad de arquitectos y artistas austriacos construyó la burbuja de PVC por primera vez en 1972 para la quinta Documenta en Kassel. Exterior, Museums, Exhibition, Museum
Flickriver: Most interesting photos tagged with hausruckerco
Oasis 7 de Haus-Rucker-Co A la altura del segundo piso del frontis del museo sobresale una burbuja transparente: En Oasis N° 7 de Haus-Rucker-Co, los visitantes del museo pueden transformarse por algunos minutos en habitantes de la cápsula. La comunidad de arquitectos y artistas austriacos construyó la burbuja de PVC por primera vez en 1972 para la quinta Documenta en Kassel.
Haus Rucker Co. Stuttgart, Inspiration, Facade, Retro Futurism
Haus Rucker Co.
Haus-Rucker-Co.,Oase Nr. 7, a personal oasis with a diameter of 8 metres protruded from the façade of the Museum Fridericianums during the 1972 Documenta. Urban, Street Art, Landscape Architecture, Archi, Amazing Architecture
Inner World / Innen Welt: The Projects of Haus-Rucker-Co., 1967-1992
Haus-Rucker-Co.,Oase Nr. 7, a personal oasis with a diameter of 8 metres protruded from the façade of the Museum Fridericianums during the 1972 Documenta.
“Haus-Rucker-Co’s installations served as a critique of the confined spaces of bourgeois life creating temporary, disposable architecture, whilst their prosthetic devices were designed to enhance sensory experience and highlight the taken-for-granted nature of our senses, seen also in the contemporaneous work of the Brazilian artist Lygia Clark. De Stijl, Films, Vintage Photos, Retro, Vr Room
“Haus-Rucker-Co’s installations served as a critique of the confined spaces of bourgeois life creating temporary, disposable architecture, whilst their prosthetic devices were designed to enhance sensory experience and highlight the taken-for-granted nature of our senses, seen also in the contemporaneous work of the Brazilian artist Lygia Clark.
Cara-Ann Simpson, Ben Landau, Eva Cheng, James Laird: Geodesic Sound Helmets Contemporary Art, Fluxus, Studio, Childrens Museum Exhibits, Exhibition Design, Childrens Museum
Cara-Ann Simpson - Art Works - Does something interest you?
Cara-Ann Simpson, Ben Landau, Eva Cheng, James Laird: Geodesic Sound Helmets
Need a time lapse version of this  Shiny Slo-Mo: Decelerator Helmet Slows Time Down For Wearer - The odd-looking helmet uses a head-mounted camera to create the effect of slowed time for its wearer. The camera captures what is really happening outside of the helmet and slows the action way, way down before showing it to the wearer on the internal display. Technology, Art, Innovation Design, Digital Camera, Motion Video, Interior Display, Visual Perception, Motion
Shiny Slo-Mo: Decelerator Helmet Slows Time Down For Wearer | Gadgets, Science & Technology
Need a time lapse version of this Shiny Slo-Mo: Decelerator Helmet Slows Time Down For Wearer - The odd-looking helmet uses a head-mounted camera to create the effect of slowed time for its wearer. The camera captures what is really happening outside of the helmet and slows the action way, way down before showing it to the wearer on the internal display.
A Haus-Rucker-Co helmet which was designed to change sensory impressions, 1967. Sculptures, Photomontage, Atc, Pinter, Gallery
A Haus-Rucker-Co helmet which was designed to change sensory impressions, 1967.
"Face", found objects + textile. Kari Anne Helleberg Bahri, 2012 Masking, Costumes, Portrait, Mascara, Headgear, Mascaras, Mask, Mask Design, Headdress
"Face", found objects + textile. Kari Anne Helleberg Bahri, 2012
ONEIROPHRENIA  [noun]  a hallucinatory, dream-like state caused by several conditions such as prolonged sleep deprivation, sensory deprivation, or drugs (such as ibogaine). From the Greek words “ὄνειρο” (oneiro, “dream”) and “φρενός” (phrenos, “mind”). It has some of the characteristics of simple schizophrenia, such as a confusional state and clouding of consciousness, but without presenting the dissociative symptoms which are typical of this disorde Surrealism, Trees, Art And Illustration, Art Photography, Scenery, Fantasy Landscape
AESC
ONEIROPHRENIA [noun] a hallucinatory, dream-like state caused by several conditions such as prolonged sleep deprivation, sensory deprivation, or drugs (such as ibogaine). From the Greek words “ὄνειρο” (oneiro, “dream”) and “φρενός” (phrenos, “mind”). It has some of the characteristics of simple schizophrenia, such as a confusional state and clouding of consciousness, but without presenting the dissociative symptoms which are typical of this disorde
maybe a little sensory deprivation would allow me to get some sleep.  OstrichPillow ® Pillows, Bury Fc, Shit Happens, Bros, Bury, The Ostrich, Ostrich, Travel Pillow, Literature
Ostrichpillow ® | Official Store | Self-Care Matters
maybe a little sensory deprivation would allow me to get some sleep. OstrichPillow ®
Personal Sensory deprivation tank. Tent, Sensory Deprivation, Sensory, Deprivation Tank, Survival Classes, Float, Survival, Types Of Humans, Cure
Personal Sensory deprivation tank.
Sensory deprivation chair: this took away the sense of sight and minimized hearing and touch. This would place the patient in a situation where they could more easily calm down and return to reasonable thinking. Virtual Reality, Tranquilizer, Canvas Prints, Chair, Photo Library, Science Photos, Historical Images, The Past, Reality
Frist Campus Center
Sensory deprivation chair: this took away the sense of sight and minimized hearing and touch. This would place the patient in a situation where they could more easily calm down and return to reasonable thinking.